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X-Men: Mutant Academy is a fighting game developed by Paradox Development published by Activision. It was released for PlayStation and Game Boy Color on July 14, 2000, as a tie-in to the film X-Men, which was released on the same date.[3] A version for the Nintendo 64 had been in development prior to the game's release, but was ultimately cancelled.
X-Men: Mutant Academy | |
---|---|
Developer(s) | |
Publisher(s) | Activision |
Director(s) | Tim Bradstock (GBC) |
Designer(s) |
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Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) |
Published by Activision, X-Men: Mutant Academy is a basic fighting game that uses six buttons: three buttons for punches and three for kicks, à la Street Fighter. Due to the success of the game, it was followed by two sequels: X-Men: Mutant Academy 2 and X-Men: Next Dimension. The game's characters can be played both with their comic book costumes and their costumes from the 2000 film X-Men. Characters not present in the film were given costumes of a similar design.
Gameplay
editPlayStation
editX-Men: Mutant Academy on the PlayStation is a fighting game that features 3D stages, but largely adhering to the rules of 2D fighters. The main characters are a combination of classic X-Men characters and the 20th Century Fox X-Men film. Nearly every X-Men character is available, each with their own fighting moves (much like Street Fighter) and plenty of finishing moves to spice things up.
Game Boy Color
editMuch like its big brother, X-Men: Mutant Academy on the Game Boy Color is a fighting game. Due to obvious limitations on hardware, the stages in this version have been rendered in 2D, and the gameplay is different from the PlayStation version. In addition to Story Mode, where one player takes on all the others in consecutive fights, there is training mode, battle mode, survival mode, and a versus mode utilizing the Game Link cable. During a fight, a rage bar will slowly fill, which allows using powerful special moves that are activated through button combos.
Characters
editThe game features nine selectable characters from the X-Men universe in both versions, plus one PlayStation exclusive character and two Game Boy exclusive characters. In the PlayStation version, players must unlock the ability to use the boss characters outside of versus mode; in the Game Boy version, two characters are hidden and can only be unlocked via cheat codes.
Reception
editAggregator | Score | |
---|---|---|
GBC | PS | |
GameRankings | 47.14%[18] | 76.21%[19] |
Metacritic | 75/100[20] |
Publication | Score | |
---|---|---|
GBC | PS | |
AllGame | [4] | [5] |
Electronic Gaming Monthly | 6.83/10[6] | |
Eurogamer | 3/10[7] | |
Game Informer | 7.5/10[9] | |
GameFan | 70%[8] | |
GamePro | [10] | |
GameRevolution | C+[11] | |
GameSpot | 2.4/10[12] | 6.4/10[13] |
IGN | 3/10[14] | 8/10[15] |
Nintendo Power | 6.8/10[16] | |
Official U.S. PlayStation Magazine | [17] |
The PlayStation version of X-Men: Mutant Academy received mixed-to-positive reviews by critics. However, the Game Boy Color version received mostly negative reviews. Many critics and fans criticized the Game Boy Color version for its lack of difficulty, and its similarity to Street Fighter Alpha. Despite the criticism, some praised the graphics in the game. Unlike the handheld version, the PlayStation version was widely praised for the gameplay, the enemy AI, and the graphics, but it was criticized for its similarity to Capcom video games, such as Street Fighter.
References
edit- ^ "X-Men:Mutant Academy". Eurogamer.net. 2000-05-29. Archived from the original on 2023-03-28. Retrieved 2023-03-28.
- ^ "Activision : Corporate Info : Press Releases : ACTIVISION BRINGS X-MEN". 2001-01-07. Archived from the original on 2001-01-07. Retrieved 2023-03-28.
- ^ Roether, Julia (July 14, 2000). "Activision Brings the Most Popular Comic of All Time to Life With the Release of X-Men: Mutant Academy". Activision. Archived from the original on January 7, 2001.
{{cite web}}
: CS1 maint: unfit URL (link) - ^ White, Jason. "X-Men: Mutant Academy (GBC) - Review". AllGame. Archived from the original on 2014-11-18. Retrieved 2014-11-17.
- ^ Ottoson, Joe. "X-Men: Mutant Academy (PS) - Review". AllGame. Archived from the original on 2014-11-18. Retrieved 2014-11-18.
- ^ "X-Men: Mutant Academy (PS)". Electronic Gaming Monthly. 2000.
- ^ Bramwell, Tom (2000-09-21). "X-Men: Mutant Academy Review (GBC)". Eurogamer. Archived from the original on 2016-03-03. Retrieved 2014-04-02.
- ^ "REVIEW for X-Men: Mutant Academy (PS)". GameFan. July 25, 2000.
- ^ "X-Men: Mutant Academy (PS)". Game Informer. No. 87. July 2000.
- ^ The D-Pad Destroyer (2000-07-19). "X-Men: Mutant Academy Review for PlayStation on GamePro.com". GamePro. Archived from the original on 2005-04-09. Retrieved 2014-04-02.
- ^ Dr. Moo (July 2000). "X-Men: Mutant Academy Review (PS)". Game Revolution. Archived from the original on 2016-04-22. Retrieved 2014-04-02.
- ^ Provo, Frank (2000-07-13). "X-Men: Mutant Academy Review (GBC)". GameSpot. Archived from the original on 2021-01-25. Retrieved 2014-04-02.
- ^ Gerstmann, Jeff (2000-07-11). "X-Men: Mutant Academy Review (PS)". GameSpot. Archived from the original on 2014-11-04. Retrieved 2014-04-02.
- ^ Harris, Craig (2000-07-12). "X-Men: Mutant Academy (GBC)". IGN. Archived from the original on 2014-04-02. Retrieved 2014-04-02.
- ^ Bishop, Sam (2000-07-14). "X-Men: Mutant Academy (PS)". IGN. Archived from the original on 2016-05-23. Retrieved 2014-04-02.
- ^ "X-Men: Mutant Academy". Nintendo Power. Vol. 134. July 2000.
- ^ "X-Men: Mutant Academy". Official U.S. PlayStation Magazine. 2000.
- ^ "X-Men: Mutant Academy for Game Boy Color". GameRankings. Archived from the original on 2016-03-04. Retrieved 2014-04-02.
- ^ "X-Men: Mutant Academy for PlayStation". GameRankings. Archived from the original on 2016-03-04. Retrieved 2014-04-02.
- ^ "X-Men: Mutant Academy Critic Reviews for PlayStation". Metacritic. Archived from the original on 2016-03-10. Retrieved 2014-04-02.